Welcome to the iTV Design Sample Application-Website #6 - www.iTVset.com section of the iTV Design Agency website.

The iTVset.com website is an innovative BluRay resolution (1280 by 720) iTV Set based website that allows you to find iTV Set information with a quick flip of your remote control. The iTV Design Agency will be upgrading this site to HD (1920 by 1080) resolution by 2018 and to UHD or 4K (IMAX) resolution (3840 by 2160) during 2018 for our iTV Set manufacturing clientele. We have been creating 2D, 3D, i2D and i3D content for the leading display industry manufacturers since 1991, ranging from XGA (1024 pixels, or 1K) through UHD (4096 pixels, or 4K) using only megabytes of total data footprint, not gigabytes like everyone else is doing. Data Footprint Optimization is the key!

The The iTV Set Website was created by the iTV Design Agency in 2015. This website is a great example of the digital image compositing pipeline approach that the iTV Design Agency uses to create data footprint optimized, interactive, animated, apps and websites leveraging the APIs found in HTML 5.1 (Semantics), CSS4 (Filters), SVG (Vectors) and JS (ECMAscript 6). Notice that the site looks like it is digital video. It is not. In fact, the site is dozens of separate layers of content that appears as though it is one, through a flawless compositing pipeline. Heard of JPEG? MPEG? Neither of these is used in this website. Not one compression artifact (dirty pixels from using JPEG or MPEG improperly) can be found in any of the dozens of pages in this website. The website was hand-coded using Notepad.

That's right. We don't use "Drag and Drop" software like Unity, Flash, Dreamweaver, WordPress, FrontPage, PowerPoint, GoLive and similar. We hand code everything, which is why our websites are between ten and fifty lines of code. This is why our sites load faster over the Internet, use less memory in the iTV Set, and process that memory faster (less to process) using the iTV Set CPU. We only use the code that WebKit understands (ECMAscript, CSS, HTML5).

Speaking of WebKit, we only use open source, free for commercial use, APIs (Application Programming Interfaces) because the manufacturers don't want to pay millions for the software. This is why Linux, Java, HTML5, ECMAscript, CSS and SVG won the content battle. Sure, there are proprietary platforms (Apple with OBJ-C, or ROKU with BrightScript, or Microsoft with Visual Studio) with coding that only allows you to deliver content to a small percentage of the marketplace, but most developers want to "code once, deliver everywhere" and therefore use some combination of WebKit (HTML5+ECMAscript), Android (Java+Linux+WebKit) or HTML5 OS (WebKit+Linux) to accomplish this